Monday, March 15, 2010

Sony MDR-RF4000K and MDR-RF810RK wireless headphones debut



Sony have outed a pair of new wireless headphones, the MDR-RF810RK and MDR-RF4000K, each a set of closed-cup cans intended for home entertainment use. Of the two, the Sony MDR-RF4000K are probably the more interesting; they use a dual-band digital RF transceiver with 30m range, and have a 40mm long-stroke diaphragm.

MDR RF4000K Transmitter01 540x498

They also fold flat for easy storage, and for docking into the combination case and recharging station. Battery life from the standard NiMH pack is up to 10hrs, though you can also use an AAA battery for 7hrs use.

As for the Sony MDR-RF810RK headphones, they weigh a little less than their classier counterparts but don’t fold flat. They do get longer battery life, however; up to 13hrs with the NiMH pack or 28hrs with the AAA battery. Audio quality might not be as strong, however, since they use analog RF not digital. Both sets will be available in April 2010, pricing tba.

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Press Release:

No fuss, no wires… just great-sounding home entertainment

New MDR-RF4000K digital cordless headphone

· Digital RF headphone with 30m range and high quality sound
· Smart storage and charging dock cuts living room clutter
· High-comfort circum-aural design
· Crystal clear sound thanks to 40mm long stroke diaphragm and Digital Radio Frequency transmission

Now there’s a smarter way to experience high quality sound in privacy and comfort while you’re listening to music or watching TV.

The luxuriously styled MDR-RF4000K digital cordless headphone from Sony offers fabulous digital sound for your favourite AV entertainment. It’s also designed to fit in perfectly with today’s living rooms, thanks to a unique new storage and charging dock that cuts unsightly wires.

Discreetly styled to complement the modern lines of your TV, the slim, convenient storage case doubles as a cable-free battery charger. After use, just fold the ear cups flat and the MDR-RF4000K stows neatly away while the battery recharges.

Digital RF transmission ensures clear, secure signal reception over a range of up to 30m. The headphone’s closed-type design cuts sound spillage, so there’s no need to disturb others while you’re enjoying the action packed finale of a favourite movie.

Exceptional audio quality is assured by the headphone’s powerful 40mm long-stroke diaphragm. You’ll be rewarded with beautifully detailed, immersive reproduction of movie soundtracks and dialogue, music and more.

The closed-type design also features swivel circum-aural cushions and a parallel-link self-adjusting headband for superb wear comfort, even for extended listening periods. Thanks to a convenient volume control on the headphone, there’s no need to reach for the remote to turn sound up or down.

The power-efficient design allows up to 7 hours continuous listening time between charges of the NiMH battery. Alternatively, slip in a single AAA alkaline battery and enjoy up to 10 hours listening without a break. An auto power-save feature switches off the headphone when it’s not being used, extending listening time still further.

Ultimate freedom: MDR-RF810RK cordless headphone

Also available this Spring, the MDR-RF810RK gives you supreme freedom to enjoy your hi-fi or TV in comfort and privacy, anywhere in your home.

Weighing just 220g (approx.), the easy-to-wear cordless headphone can receive analogue RF signals transmitted from the up to 100m away. Like the MDR‑RF4000K, it features a precision 40mm driver for uncompromised sound, plus a convenient volume control for easy level adjustment.

13 hrs listening time on a single charge of the NiMH battery is boosted even further to an incredible 28 hours uninterrupted listening on AAA alkaline battery power.

The new MDR-RF4000K and MDR-RF810RK wireless headphones are available from April 2010.


Featured StoriesMIX 2010Tip us!AdvertiseSlashGear JP REGISTER LOGIN ASUS Eee PC T101MT gets re-reviewed: improved




It’s fair to say the early reviews of the ASUS Eee PC T101MT were disappointing, in no small part because it felt like we’d been waiting a whole long time for the company’s latest touchscreen convertible. According to netbooklive, however, we may all have spoken too soon: turns out that the hardware we’ve seen so far has been sprinkled with pre-production bugs; they’ve got a production-ready sample, and the end result is much more impressive.



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Video review after the cut

Performance still isn’t going to blow anyone away; by the time ASUS load up all the various widgets, background apps and processes necessary to enable touch functionality, the T101MT is still sluggish, but it’s nowhere near as bad as the pre-production models were. The screen is also decent, proving more accurate to both finger and stylus use.

In the end, it’s still very much a niche product, but one that now can at least be recommended to the tablet-faithful. Our inclination is still to wait and see how slate-only tablets like the iPad and Notion Ink’s Adam compare, but it seems ASUS have pulled the Eee PC T101MT out of the fire.


Dell G2410H 24-inch WLED monitor debuts



Dell has been offering 24-inch and large LCDs for computers for a long time now. The company has added a new 24-inch LCD to its line called the G2410H 24-inch WLED monitor. The screen features an ambient light sensor for adjusting brightness energy saving modes, and needs under 0.15W of power in sleep mode when using the VGA input.

dellg2410h sg

The materials the screen is made from are green with arsenic free glass and no mercury, polyvinyl chloride, or BFRs. Like many of the new 24-inch screen, the G2410H has a resolution of 1920 x 1080 rather than 1920 x 1200 that used to be the default 24-inch LCD resolution.

Screen brightness is 250 cd/m2 and the screen has a 1000:1 contrast ratio. The screen supports 16.7 million colors, has a pixel pitch of 0.277mm and connectivity includes VGA and DVI. The monitor is available now for $339.


Microsoft welcome HTC/Apple patent battle



With several Windows Mobile devices named in Apple’s patent suit against HTC, you’d be forgiven for expecting Microsoft to have a few words of quiet support for their hardware partners. However it seems Microsoft are quite looking forward to a general battle; speaking at an IP convention last week, Brad Smith, the company’s general counsel and senior vice

president told amassed lawyers that ”the fact that there’s litigation in this area is not necessarily a bad thing.”

apple iphone htc desire1

It seems Microsoft are viewing the ongoing litigation as an opportunity to finally settle the pesky question of who owns what multitouch IP, and what other companies are allowed to do with the multi-finger technologies. To Smith’s mind, “the question of the day is, how will patent licensing work for the software and other information-technology layers that actually make up an increasingly large percentage of the value of a smartphone”; he went on to suggest that 5-10 percent of a smartphone’s cost could be royalty fees for these technologies within the next 3-5 years.

Smith saved some scorn for Google’s copyright settlements over book publishing, describing them as “not the way litigation is supposed to work.” In fact after the event, when asked whether Microsoft would get more involved with HTC’s case, he seemed to obliquely critique the search giant’s quickness to speak up in the handset manufacturer’s favor. ”I think it’s premature to endorse or offer any other reaction to it” he told reporters.


Microsoft announce Sling, Foursquare & more for Windows 7 Phone series; Silverlight embracing




Microsoft may not be known for their open-source credentials, but at MIX 2010 this morning the company have announced a new push to drive Silverlight adoption. As well as launching Silverlight 4 RC today, the company have confirmed that the technologies used during the Olympics – that used Silverlight for web-streaming – will be made open-source. Meanwhile Microsoft have given us a list of launch software partners for Windows Phone 7 series, which includes social networking tools from Foursquare and Seesmic, through entertainment like Pandora, Shazam, EA Mobile and Sling, through to enterprise pr

oviders like Citrix. Microsoft have also confirmed which hardware functionality Windows Phone 7 series developers will be able to access, including multitouch and accelerometer.



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The tools the Olympic broadcast technicians used include the Silverlight player, but also the ability to dynamically inject adverts into the stream. Silverlight 4 RC will now support full-screen HD playback in a multi-monitor setup, something Microsoft say no other streaming video system can do. There’s also integration with Microsoft Expression Blend 4 Beta, which allowed eBay to design their Silverlight auction app, for instance, using Sketchflow. The final release of Silverlight 4 is expected next month.

As for Windows Phone 7 series, Microsoft have confirmed that developers will be able to use the hardware’s accelerator, multitouch display, camera and microphone, as well as using Microsoft’s Notification Service and Location Service. The former will give developers a way to push information to the smartphone, whether or not the related app is actually running, while the latter provides a single point from which to source location information. Finally there’s also Internet Information Services Smooth Streaming for digital delivery of content together with support for DRM. We’re expecting to hear more about these things as MIX 2010 progresses.

Confirmed software partners for Windows Phone 7 series’ launch include Associated Press, WeatherBug, Citrix, EA Mobile, Fandango, Foursquare, frog design, IMDb.com, Match.com , Microsoft Game Studios, Namco, Pandora, Photobucket, PopCap Games, Seesmic, Shazam, Sling Media, SPB Software and Vertigo Software among others (check out the full list in the press release below).

They’re using the new, free tools for Windows Phone 7 series development:

  • Microsoft Visual Studio 2010 Express for Windows Phone
  • Windows Phone 7 Series add-in to use with Visual Studio 2010 RC
  • XNA Game Studio 4.0
  • Windows Phone 7 Series Emulator for application testing
  • Expression Blend for Windows Phone Community Technology Preview (which will also be available as a separate download)

Apps can be distributed through the Windows Phone Marketplace, with a 70/30 revenue split in the developers’ favor. Microsoft have also scythed away some of the secondary fees previously involved, and students will get more discounts or even free submissions. The new Marketplace slots into the Marketplace Hub, complete with gaming and carrier-specific offerings. We’ll be bringing you more from MIX 2010 as it develops.

Press Release:

Microsoft Outlines New Opportunities at MIX10 for Developers to Create Compelling Experiences

Unveils end-to-end development platform with free tools for Windows Phone 7 Series and advances with Silverlight that will bring new applications, games and experiences to life.

LAS VEGAS — March 15, 2010 — Today at MIX10, Microsoft Corp. showcased advancements in its platform technologies that enable the developer and designer community to deliver compelling user experiences across a broad set of devices. Building on the excitement of the recently announced Windows® Phone 7 Series, Scott Guthrie, corporate vice president, .NET Developer Platform, and Joe Belfiore, corporate vice president, Windows Phone Program Management, detailed the opportunity for developers to use proven technologies such as Microsoft Silverlight and the XNA Framework to build new mobile applications and 3-D Games.

“As the browser, server, Web and devices evolve, a focus on delivering consistently great user experiences has become paramount,” Guthrie said. “By extending our familiar platform technologies and tools to phones, Microsoft is delivering the premier application development experience across a variety of devices and form factors.”

End-to-End Application Development Platform for Windows Phone 7 Series

During the keynote, Microsoft provided the first deep dive into Windows Phone 7 Series application development. By combining Silverlight features for rich application development and the XNA Framework for games, Windows Phone 7 Series empowers millions of developers and designers to build visually stunning and immersive applications and games — one of the industry’s most profitable mobile application categories — while taking advantage of device-specific capabilities. Specifically, developers will be able to take advantage of the following features:

•Accelerometer, an intuitive control that responds to motion
•A Microsoft Location Service to provide developers with a single point of reference to acquire location information
•Microsoft Notification Service for pushing information to the phone, regardless of whether or not an application is running
•Hardware-accelerated video with digital rights management (DRM)
•Internet Information Services Smooth Streaming for the industry’s highest quality content viewing experience
•Multitouch
•Camera and microphone support

“Windows Phone 7 Series brings together a rich application environment, powerful hardware, a fresh approach to software and a smart new design,” Belfiore said. “It was designed to generate incredible opportunities for developers and designers to quickly and easily deliver compelling applications and games. With the best developer tools, an established ecosystem and marketplace, and a path for developers to use their Silverlight and XNA Framework skill sets, we are delivering an application platform that is simple, powerful and inspiring.”

Free Tools for Windows Phone 7 Series Developers and Designers

To further support an end-to-end development experience, Microsoft announced the availability of comprehensive tools support for Windows Phone 7 Series. The easy-to-install package includes previews of the following:

•Microsoft Visual Studio 2010 Express for Windows Phone
•Windows Phone 7 Series add-in to use with Visual Studio 2010 RC
•XNA Game Studio 4.0
•Windows Phone 7 Series Emulator for application testing
•Expression Blend for Windows Phone Community Technology Preview (available as a separate download)

A Marketplace for Windows Phone 7 Series Applications

Microsoft also showed how developers and designers will be able to bring applications and games to market with a new Windows Phone Marketplace. The Marketplace features a panoramic design and active merchandising to increase the discoverability of games and applications, and supports one-time credit card purchases, mobile operator billing and advertising-funded applications. The Marketplace will also enable customers to try applications before buying them and allow developers to cross-promote their applications through deep linking.

Several leading companies will be creating exciting applications and games for Windows Phone 7 Series. They include The Associated Press, Archetype International Inc., AWS Convergence Technologies – WeatherBug, Citrix Systems Inc., Clarity Consulting Inc., Cypress Consulting, EA Mobile, Fandango Inc., Foursquare Labs Inc., frog design inc., Glu Mobile Inc., Graphic.ly, Hudson Entertainment Inc., IdentityMine Inc., IMDb.com Inc., Larva Labs, Match.com LLC, Matchbox Mobile Ltd., Microsoft Game Studios, Namco Networks America Inc., Oberon Media Inc., Pageonce Inc., Pandora Media Inc., Photobucket Inc., PopCap Games Inc., Seesmic, Shazam Entertainment Ltd., Sling Media, SPB Software Inc., stimulant, TeleCommunications Systems Inc., Touchality LLC and Vertigo Software Inc.

Continued Innovation With Silverlight and Expression Blend

Microsoft announced a release candidate (RC) for Silverlight 4, available for download today, which builds on the beta version released at the Professional Developers Conference in November 2009. The Silverlight 4 RC provides powerful media and enterprise application and media capabilities, out-of-browser flexibility and world-class tools support via Visual Studio and Expression Blend with Sketchflow to enable robust application development and rich interactive experiences.

In addition, Microsoft unveiled the Expression Blend 4 Beta, a design and development workflow tool. New features such as Path Layout enable developers and designers to build and animate innovative user interface design via a groundbreaking visual layout mechanism, without the need to write code. Expression Blend 4 Beta also adds support for Silverlight 4, .NET Framework 4 and Visual Studio 2010.

Silverlight Customer Adoption

Silverlight adoption has continued at a rapid pace with installations approaching 60 percent of all Internet devices worldwide — an increase of nearly 15 percentage points in just four months. Customers such as Major League Soccer, BBC, eBay Inc., Netflix Inc., NBCOlympics.com and CT Corp., a Wolters Kluwer business, demonstrated how they are taking advantage of the power of Silverlight to deliver compelling consumer and enterprise experiences.

“Microsoft Silverlight technology will be the backbone of the video platform on our newly launched MLSsoccer.com,” said Chris Schlosser, director of digital strategy for Major League Soccer. “Our work with Microsoft allows us to launch cutting-edge digital and mobile experiences for our loyal fans. As part of our increased focus on digital media, we view a rich video experience as absolutely critical to accomplishing our goal of ‘super serving’ MLS supporters.”

All the latest from MIX10 is available at http://live.visitmix.com/press, including downloads of tools for Windows Phone 7 Series, the Silverlight 4 RC and Expression Blend 4 Beta, which will be available today.


Intel X25-V Value SSD: $125 for 40GB



“Cheap” and “SSD” are not two words you generally hear in the same sentence, but Intel are hoping to change that – or at least head somewhere toward it – with their latest drive. The Intel X25-V Value SATA SSD comes in at roughly $125, significantly lower than the company have been charging for their previous solid-state drives, though as you might expect there are some compromises made to achieve that price-point.

Intel X25 V SSD 540x221

The biggest issue is capacity: the X25-M only packs 40GB of storage, which is low no matter whether you’re looking at netbooks or anything bigger. Intel are positioning it more as a dualboot drive, with the expectation that users will keep the SSD for the OS and core applications and then store their data on a larger HDD.

In fact, they reckon if you did that – with Windows 7, Office and a game – you could see up to 43-percent faster overall system performance or an 86-percent improvement in gaming experience. The Intel X25-V Value SATA SSD is available now, priced at $125 when ordered in 1,000 unit quantities; we’re guessing retailers will offer it individually at around that point too.

Press Release:

Intel Brings Affordable Solid-State Computing to Netbooks and Desktop PCs

40GB SSD Offers Consumers Affordable Price Point for Solid-State Performance

NEWS HIGHLIGHTS
• Intel introduces X25-V Value SATA Solid-State Drive (SSD) at $125 entry price point.
• Perfect for value netbooks or as boot drive for dual-drive SSD/HDD desktops, X25-V delivers SSD performance at an affordable price.
• Desktop PCs can now combine an SSD with HDD to boost overall system performance and speed system boot up and opening of applications

SANTA CLARA, Calif., March 15, 2010 – Intel Corporation announced today a new addition to its award-winning lineup of high-performance solid-state drives (SSDs): the Intel® X25-V Value SATA SSD. Priced at $125, the 40 gigabyte (GB) drive is aimed at value segment netbooks and dual-drive/boot drive desktop set-ups to offer users the performance and reliability advantages of solid-state computing at an affordable, entry-level price.
SSDs can replace or coexist with traditional hard disk drives (HDDs). With no movable parts or spinning platters, SSDs are more reliable and higher performing than HDDs. This makes users more productive as they experience faster overall system responsiveness. With the affordable price point, consumers can now enjoy the benefits of an SSD by adding an SSD option to their current desktop PC in a dual-drive or “boot drive” set up. In a dual-drive configuration, the Intel X25-V SSD is added to a desktop with an existing HDD. The SSD is loaded with the operating system and favorite applications to take advantage of the speedy performance which is nearly 4x faster than a 7200RPM HDD.** Users keep their existing HDD as a means of higher capacity data storage. This capability is commonly referred to as a “boot” drive since the SSD accelerates boot or start up time.
For example, with 40GB of boot drive capacity, a user could load the SSD with the Microsoft* Windows* 7 operating system, Microsoft Office applications and their favorite gaming application, such as Dragon Age: Origins*, and experience up to 43 percent faster overall system performance or 86 percent improvement in their gaming experience.** The SSD also speeds operations such as system start up, the opening of applications and files or resuming from standby.
“The Intel solid-state drive is our top-selling SSD,” said Stephen Yang, product manager for solid-state drives at e-tailer Newegg.com. “This new value entry from Intel means more customers will have the chance to experience the benefits of SSDs, not just in notebooks or high-end PCs, but in mainstream desktops as a boot drive. This is the right price point to help convert more users to SSD computing.”
The Intel X25-V features 40GB of 34nm NAND flash memory. This non-volatile memory retains data, even when the power is turned off, and is used in applications such as smartphones, personal music players, memory cards or SSDs for fast and reliable storage of data. SSD benefits over a traditional HDD include higher performance, battery saving and ruggedness.
“Adding the Intel X25-V to our existing family of high-performance SSDs gives our resellers a full range of high-performing, quality SSDs for notebook upgrades, dual-drive desktop set ups or embedded applications,” said Pete Hazen, director of marketing for the Intel NAND Solutions Group. “SSD adoption continues to be one of the more exciting trends in personal computing, and this entry-level product enables users to enjoy the productivity and performance benefits of Intel SSDs at a new price point.”
The 40GB Intel X25-V complements Intel’s higher performance Intel® X25-M Mainstream SATA SSD product line that offers 80GB and 160GB capacities. All Intel SSDs are designed and manufactured by Intel using its own NAND flash memory from IM Flash Technologies (IMFT) and include a proprietary controller and updatable firmware. The X25-V is priced at $125 for 1,000-unit quantities and is currently stocked and available in worldwide distribution.
In addition, the X25-V supports the Microsoft Windows 7 Trim function via the Intel® SSD Optimizer. Also included is the Intel® SSD Toolbox, a set of utility tools developed by Intel to help better manage and retain the out-of-box performance of Intel SSDs. Windows* XP and Vista* users can also use these enhancements which can be downloaded at: www.intel.com/go/ssdtoolbox.
To review the specifications of the Intel X25-V please visit www.intel.com/go/ssd.


High Performance CompactFlash Benchmarks on Canon 1D Mark IV




Being successful in digital photography isn’t just about which DSLR you spend your money on: it’s the memory card you put inside it, too. Over the past few weeks, we’ve been testing the latest high-capacity UDMA 6 capable CompactFlash cards in up to 64GB sizes from SanDisk, PhotoFast and Lexar, intended for the most demanding of professional photographers. We didn’t stop at spec-sheet theory, either; to get the most out of these high-speed cards, we put them through their paces with the Canon EOS 1D Mark IV and top-spec computers to gather the real world performance figures, including an unprecedented in-camera write speed pushing the limit to 58MB/s with the Mark IV. Read on to find out which card tops the chart, and how the newcomer PhotoFast G-Monster holds up against the market leaders.

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SanDisk Extreme Pro CompactFlash Cards

Among the contestants, SanDisk is perhaps the most trusted brand in the hands of working professional photographers. With the Extreme Pro, the manufacturer raises the bar even further thanks to a new Power Core controller and Enhanced Super-Parallel Processing architecture to boost performance, level memory block data distribution and improve error correction by four times over the previous generation. The circuit board design is also simplified with fewer components to reduce failure rate.

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Internally, the Extreme Pro is coated with RTV silicone for added protection against moisture and humidity. In short, you’re getting a professional-grade CompactFlash resilient to wear and tear that’s capable of 90MB/s read and write speeds.

To reach that speed, though, the corresponding devices must support UDMA Mode 6 such as SanDisk’s own Extreme Pro ExpressCard adapter to transfer the images or videos from the card to your computer. Fear not if your devices aren’t capable of the standard; the Extreme Pro logic controller is backward-compatible in slower modes.

The SanDisk Extreme Pro comes in three capacities, 16GB, 32GB and the 64GB with MSRP ranging from $335 to $895. All models are backed by a limited lifetime warranty.

Lexar Professional 600x CompactFlash Cards

Next to SanDisk, Lexar Media is another renowned NAND memory brand and a well-respected CompactFlash supplier for professional users. An update from the 300x series, the newest 600x line-up has improved the transfer rate by up to 50% and 30% in the Canon 7D and 5D Mark II respectively. “The controllers in Lexar 600x CF cards are developed to optimize the data transfer speeds in our cards and provide the best performance to photographers“ Lexar told us, and they reckon they have the patent portfolio to prove it.

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Lexar provided us with two of their newest 600x professional series CF cards for this review, including the recently announced 32GB version, which is a hard item to find in the market. The 600x family is UDMA 6 compliant and offers up to a 90MB/s transfer rate and guaranteed minimum sustained write speed at 80MB/s. As for larger capacities, Lexar told us they would bring 600x 64GB goodness to the market when there is a demand and improvement in device compatibility. Keep in mind that older cameras have size limits in terms of supporting large capacity storage cards.

As for product reliability and warranties, the company is confident with its designs, which tested extensively in the Lexar Reliability Lab to reassure compatibility, performance and durability. Also, the professional cards are backed with a limited lifetime warranty and come with Image Rescue 4 software for both Mac and Windows users. Finally, Lexar provide dedicated technical support for all Lexar professional memory card customers. The 16GB and 32GB have an MSRP of $300 and $500 respectively.

PhotoFast G-Monster series CompactFlash cards

Last but not least is a relatively new product to the US market from a Taiwanese solid state memory maker. PhotoFast may not stand out in the big pool of CompactFlash makers but SSD enthusiasts should have heard of their record setting 1,000MB/s throughput G-Monster PROMISE using the PCI-E standard. Yes, both the SSD and CompactFlash G-Monster not only share the same product name but are also manufactured at the same Taipei facility.

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The manufacturer assured us that the G-Monster line-up is built in-house entirely, rather than being a rebrand from other firms. PhotoFast products are not widely available in the US, though, and are currently only sold though one online reseller. You would probably find the same vendor offering the same product at eBay and Amazon.

We also wanted to put another high performance product in the mix, but with price points more affordable to a wider range of consumers. So, we contacted DV Nation and they found us four G-Monster CF cards, ranging from 16GB to 64GB for this review. Two are rated 533x or 80MB/s and the others use PhotoFast’s Plus technology, which “simulates the write performance of the SLC.” We were also told that they would add 64GB cards in the Plus range when their 25nm class NAND is ready, expected to be around the end of 2010.

All PhotoFast cards have a limited lifetime warranty, and the only place you can get them in the US is DV Nation. The reseller told us they will service warranty replacements for the first three years after purchase.

PhotoFast 533x 16GB, 85/75 MB/s, MSRP : $99
PhotoFast 533x 64GB, 85/75 MB/s, MSRP : $299
PhotoFast 533x Plus 16GB, 85/75 MB/s, MSRP : $159
PhotoFast 533x Plus 32GB, 85/75 MB/s, MSRP : $259

CompactFlash Read Speeds

The data transfer rate supplied by manufacturers is based on the time required to copy data from your memory card to your computer, not data in or out of the camera itself. Technically, conducting such a test is challenging as the outcome varies from one computer to another, on the type of card reader used, together with interface controller and hard drive speed.

To benchmark the nine cards, we ran read tests in three different rigs with a total of 4GB RAW image files, and measured the time taken to copy those files to each system. The first test used an Apple Mac Pro with a 1TB Western Digital Black Caviar hard drive and a Lexar FireWire CompactFlash card reader, before repeating the process with a 15-inch MacBook Pro equipped with a 120GB OCZ SSD but with a SanDisk Extreme Pro ExpressCard reader instead. Finally, using the same ExpressCard reader and the 15-inch MBP, we measured again to write data to an external Western Digital Raptor 150 drive though the notebook’s FireWire 800 connector.

As you might expect, the results varied across the three tests and nine CompactFlash cards. To our surprise, the SanDisk Pro Extreme lineup achieved more than the advertised rate of 90 MB/s on the unibody MacBook Pro running Snow Leopard 10.6 (with the OZC SSD drive and the company’s own ExpressCard reader). However, all three of them posted rather disappointed throughputs on the Mac Pro setup using the Lexar FireWire 800 reader. Looking at the 32GB card as an example, the SanDisk Pro is 29-percent slower than the chart leading Lexar 600x, at 79.29MB/s, and 21-percent slower than the PhotoFast 533x Plus at 71.57 MB/s.

cf read ec ocz ssd

Second place is jointly held by two cards, the regular-speed 533x 64GB PhotoFast and Lexar’s 600x 32GB. Data copied at a rate of 90MB/s from the ExpressCard to the SSD. A similar outcome was also observed using the FireWire reader; the pair performed ahead of their competition, but still dropped about 10 MB/s when using the FireWire interface.

cf read fw800 1tb

The last chart simulates a user with a typical workflow, transferring images from the cards to an external FireWire drive. Here, we didn’t see any major advantage from one card to another. 60MB/s is around the bottleneck for the FireWire interface in that system, but to our surprise the last sample that arrived for this review, the Lexar 600x 32GB, pulled ahead with a clear lead.

cf read ec fw800 raptor

With Full HD motion capture becoming a standard feature in DSLR cameras, a high capacity storage card is indisputably necessary to store high-resolution recording. At the Canon 1D Mark IV‘s capturing pace of 5.5MB/s, you’d need around 3.5GB of storage space for 10 minutes Full HD recording; question is, do you need really need all that speed, too? If you only use the camera for video captures then the answer is no: only an 8MB/s minimum write speed is required for uninterrupted recording. If the camera is to be used for action photography, however, such as asking the 1D Mark IV to photograph full resolution still images at 10fps, then yes, a high speed CompactFlash card would improve performance by decongesting the integrated buffer for more uninterrupted action.

Let’s not forget the tiresome wait involved in transferring photos and videos to your computer. No matter your area of expertise in photography, at the end of the day you want to get your hard work – amounting to gigabytes of content – from the storage card to your computer in the shortest time possible. Having a fast card will require a reader of a similar standard; you will need an UDMA-capable FireWire or ExpressCard reader to get the full bandwidth, since a USB 2.0 reader is not going to cut it. To leverage UDMA 6 technology for maximum workflow performance, Lexar have a Professional ExpressCard for CompactFlash reader that promises up to a blistering 133MB/s. Unfortunately, it wasn’t available at time of testing.

Worth noting is that the Lexar FireWire CompactFlash reader has a second-connector on the back of the unit, which allows FireWire devices to daisy-chain. The unit is much bigger than SanDisk’s version, so frequent travelers would probably prefer the latter. We also had some concerns at first as to how the card is inserted. On the SanDisk, it’s a clear snap with little or no effort to put a CompactFlash card in the reader; Lexar’s unit has a larger opening and an eject button with a blue LED indicator, and you need to push the card in hard to get it in. We weren’t sure at first whether it was designed that way, since we know how the pins could easily bend if the card and reader channel aren’t correctly aligned. Turns out that’s how Lexar intend it and you simply have to push harder than with the SanDisk reader.

CompactFlash In-Camera write speed

For our in-camera write testing, camera settings such as ISO, white-balance and lighting were kept constant. We ran three rounds of tests, each with twenty images taken with these fixed manual settings and using a stopwatch to clock when the camera LED write-indicator turned off.

The Canon EOS-1D Mark IV we used to measure real-world performance supports UDMA mode 6, which permits sustained write performance at high levels for continued burst photography, and it didn’t let us down. While read speeds varied between 96.2MB/s to 73.8MB/s in the MacBook Pro SSD system, write performance is much slower in a DSLR. That’s to be expected, but still, the average write throughput of 58.47MB/s marked the highest write speed achieved on a DSLR.

cf write 1dmarkiv

Both the Lexar 600x and SanDisk Extreme Pro series delivered fast writes, but the PhotoFast 16GB 533x plus stood out as a hair faster than the rest. However, the company’s larger capacity 533x Plus card couldn’t sustain the same level of performance compared to Lexar and SanDisk. The Plus version of the 32GB CompactFlash from PhotoFast dropped roughly 6MB/s weighed against its 16GB sibling.

As for SanDisk, the Extreme Pro trio posted the most consistent throughputs. In fact, the write transfer rate actually increased with capacity, something we don’t usually see. In our experience with flash media, the smaller CompactFlash usually perform faster in the group of similar class cards. The same level of consistency was also observed in various read tests.

The 64GB SanDisk Extreme Pro has certainly exceeded our expectations. If money were no object, we would want the 64GB in our Mark IV: no more portable multimedia storage, no more card holder and no more missing the shot while swapping out cards. With an estimated street price of $600, however, it’s way out of the price range even for many working professionals.

If you are on a budget, then, give the PhotoFast cards a shot. Their Plus technology 16GB 533x is essentially 600x spec, and in fact a lead candidate in this category but half the cost. Meanwhile the regular-speed 64GB – while 30 percent slower than its SanDisk counterpart in write performance – proves to be excellent when it comes to read rates.

For cards in the 32GB storage bracket, Lexar is our pick for best-in-class. It performed better than its smaller sibling but, most importantly, topped our two reading tests and was just a hair slower in in-camera write tests against the others.

Evidently, it’s difficult to declare a clear winner out of this review, as the top-tier CompactFlash cards dialed in no more than one megabyte faster than the next for in-camera performance, while the card-to-computer performance is more often constrained by reader, interface and overall system than the media itself. Our advice would be to take a close look on the charts, select a suitable card of a capacity you want, and then pick a reader that’s appropriate to your system and budget.

Either way, if you’re coming from the last generation of CompactFlash cards, you’ll notice a significant improvement in formatting, “chimping” and buffer-clearing in your camera.

On a final note of durability, we loaded those cards one by one on the Mark IV, both in the office and outdoor shooting Bird In Flight (BIF) action sequences, thousand of frames and counting, and never once did the cards give us any trouble. It was a pleasure to be able to capture BIF sequences of 30 frames with no buffer stuttering and the write indicator clear in a blink! We included a few waterfowl in action shots taken with the cards in the gallery below.

About the Canon 1D Mark IV Buffer

The shooting buffer on the camera is rated at 121 JPEG or 28 RAW images in continuous burst mode. However, the actual number of frames that are stored in the buffer is dependent on the ISO setting. Generally, the higher the value, the larger the image captured and thus it fills the pipeline much quicker. On a generation old (30MB/s) 16GB CompactFlash, the SanDisk Extreme III, the camera managed 26 frames before hitting the buffer, while the newest Extreme Pro series cards (90MB/s) boosted that up to 30-31 frames at an ISO setting of 400. Four to five frames gain may not sound much considering the unit cost, but these monster-speed flash media allow the camera to write quicker and so offload the queue onto the card faster. In real-world applications such as action sports with extended plays, the sequence of events is often unpredictable and you would want the buffer to clear up more rapidly, pushing a fast camera even faster so as not to miss a single shot.

Note

We also managed to score a few high performance and high capacity SDHC samples for our next Mark IV benchmark. If you’ve been considering picking on up compliment a dual-card Canon 1D series rig, come back next week when we’ll have full benchmarks and more!


Windows Phone 7 Series Game Hub Video Demonstration





The tiles on the Start screen of the upcoming Windows Phone 7 Series is one of those features that we just can’t get enough of. Aside from the fact that they’re interchangeable and customizable, you’ve also got the mix of live Hubs in there that just make them all the more interesting. In the case of the Game Hub, this live tile is always connected to your Xbox LIVE profile, which allows for your LIVE Avatar to pop his or her head up every once in awhile, just to let you know they’re stuck in there.



WP7S Game Hug 540x270



As Joe Belfiore elaborates, right from the start you’re shown pretty much everything you’d want to know about your LIVE profile at a glance: notifications, and what your Avatar looks like. These notifications come in real-time, and are in the fashion of a number at the upper-right corner. Once you touch the panel to access the gaming section within your Windows Phone 7 Series device, you are immediately transported to the details of your LIVE content. Right at the start, you’ve got the games that you’ve installed on the device, which you can launch (just like everything else) with a quick tap of your finger. Below those tiles, you’re offered a “Try for Free” tile, which is being marketed directly from the LIVE servers to you.

As you pan to the right in the panoramic view, you’ll reach the Spotlight feature within the Hub. In this area, Xbox LIVE is telling you what’s new and available. Whether that’s cheats, tricks, or what not for a particular game, or new games themselves, this is the area where you’ll find the latest run-down of what’s new for you to take in. As you continue to the right, you’ll find your actual Avatar standing there, waiting patiently for you. Right next to the digital representation of yourself, you’ll find your current gamerscore as well. These are all updated in real-time, so that when something changes (like your Achievements, from playing a game), this screen will update accordingly.

Moving to the right again, we come to the requests section. This is the area that reflects the notification number on the Hub upon your Start screen. In the case of the video, Belfiore has three requests to play games with people. While these may be requests to play games in general, or for friend requests and the like, what Belfiore is showing off in the demo is something we’d heard about before. The asynchronous turn-by-turn gaming, for such titles as Backgammon, where you can play a real game, with real players. Belfiore also mentioned that this gaming experience isn’t just meant for people with Windows Phone 7 devices, but also for those playing the game on the PC. And eventually, the console as well. As long as the title is written with XNA Game Studio 4.0, you’ll be able to play it with your friends. We love where multiplayer games are heading, so let’s start counting down the months, shall we?






iPad with a Samsung

You just know it's an iPad, right? (Credit: Josh Lowensohn/CNET) The Apple-Samsung trial has been such a show that it has invaded my he...